DRAKHYSYS INFINITY WORKBENCH V4.8.8.18
DIRECTIONAL BEHAVIOR BAM BUILDER

Each behavior now has its own tab.
Each behavior tab has NINE independent PNG succession selectors:

0  S    South / Down
1  SSW  South-southwest
2  SW   Southwest / Down-left
3  WSW  West-southwest
4  W    West / Left
5  WNW  West-northwest
6  NW   Northwest / Up-left
7  NNW  North-northwest
8  N    North / Up

Monster 7000 calculates the eastern/right-facing directions by mirroring these
source orientations in the engine.

For every behavior you can select a different ordered PNG succession for every
direction.

Behaviors:
1  Move / Walk
2  Ready
3  Idle / Stand
4  Hit
5  Die
6  Lay Down / Sleep
7  Dead / Twitch
8  Get Up
9  Attack 1
10 Attack 2
11 Attack 3
12 Attack 4
13 Attack 5
14 Spell / Conjure
15 Cast

DEFAULT BEHAVIOR BAM LIBRARY

With prefix DRKA:
    BEHAVIOR_BAMS/DRKAG1.BAM
    BEHAVIOR_BAMS/DRKAG2.BAM
    ...
    BEHAVIOR_BAMS/DRKAG15.BAM

Each individual behavior BAM contains exactly 9 direction cycles.

For convenience, each behavior tab has:
    COPY SOUTH/DOWN SEQUENCE TO ALL 9 DIRECTIONS

This is useful while prototyping. You can then replace any direction with its
own correct artwork later.

BG2 RUNTIME EXPORT

The same export also creates:
    RUNTIME_BAMS/DRKAG1.BAM   exactly 72 cycles
    RUNTIME_BAMS/DRKAG2.BAM   exactly 63 cycles

RUNTIME_BAMS is the folder automatically selected for:
    BUILD PACKAGE ONLY
    INSTALL TO GAME / OVERRIDE

This separation prevents the behavior-library DRKAG1/DRKAG2 filenames from
colliding with the packed runtime DRKAG1/DRKAG2 pair.

Frame size is automatically cropped/scaled to 512x512 or smaller.
Incomplete runtime BAMs remain blocked from installation.
